Review – Oddworld: New ‘n’ Tasty (Xbox One)

This was a difficult review for me to do. A very difficult one. I have in my hands a copy of a game I loved from the original. I even played the sequel, and loved that I owned the two disc beauty all that time ago. This game is Oddworld: New ‘n’ Tasty. It has been out for a while on PS4 and PC, but it recently got released on Xbox One, which is the version I shall be taking a look at.


First, a little back story. Oddworld is the creation of one Lorne Lanning, and his team at Oddworld Inhabitants. Their first game, Oddworld: Abe’s Oddysee was a fresh take on a platformer, in a genre that was filled with Sonic and Mario, moving into Crash Bandicoot and the likes. For it’s time, it was graphically sublime and very difficult to master. You play as Abe, a mudokon that has found out a horrible secret, and it is up to you to save 299 (yes, you read that right) of Abe’s friends before they all get turned into mincemeat. Of course, the journey isn’t easy, and you come across various hostile creatures in the world of Oddworld, which you have to avoid to reach your final goal. Oddworld: New ‘n’ Tasty took the original game and rehauled it from the ground up, and the developers (Just Add Water Developments, in collaboration with Oddworld Inhabitants) did not disappoint at all.

The game is graphically stunning, no matter what console you play it on, and the world is very diverse and rich with chances to just look and wonder how it was made with the Unity engine. The gameplay itself is stunning, with three separate difficulties. The difficulties are Easy, a mode which gives you a relaxed take on the story, but still gives you a small challenge, Normal, for those that are accustomed to the basics of platformers and want a challenge, and Hard, the original difficulty, with no room for error, especially with only one life. The game still plays the same way as the original, with the not quite perfect controls and the same interactivity to other mudokons in the area. The only major noticeable difference is the fact that the world is now scrolling along, with no major loading times, rather than the one screen at a time affair that the original had. This makes the game slightly more challenging as you need to be in a perfect place to do certain things and escape danger.

I personally found the game brilliant, but with one major flaw. The game didn’t necessarily need the added difficulties, but I can see why they added them, and it is a nice touch. A co-operative mode is also included, but I didn’t touch on this during my time with the game. Personally, I like the character of Abe and all the joy he puts into an otherwise dark, savage and industrial world. I love the game altogether, and could not recommend the price tag of £14.99 or your regional equivalent. I have also been informed that the DLC for the game; “Alf’s Escape” will also hopefully be on Xbox One in due course. For more information on the game, visit

Now I only wish for Oddworld: Abe’s Exoddus HD.

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Matt Horton

A 22 year old guy with a huge passion for video games and technology surrounding it. Currently own an Xbox 360 and Xbox One. Also a father and complete idiot in his spare time. Joined TeckComesFirst in January 2014.
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